Town: I̽vlǟk Smi̽öw Ljëtjo Vrët

I̽vlǟk Smi̽öw Ljëtjo Vrët

I̽vlǟk Smi̽öw Ljëtjo Vrët
Example Wood Elven architecture.
StateWarrenese Shogunate
ProvenceBæru̽sa Vu̽ Empire
Sub ProvenceBumokememo Zone
RegionVdral Na Forest
Founded1371
Community LeaderLaird Glkdonhêv Shumungo
Area6 km2 (2 mi2)
Average Yearly Temp6°C (42°F)
Average Elevation3480 m (11417 ft)
Average Yearly Precipitation301 cm/y (118 in/y)
Population1441
Population Density240 people per km2 (720 people per mi2)
Town AuraAbjuration
Naming
Native nameI̽vlǟk Smi̽öw Ljëtjo Vrët
Pronunciation/ˈi̽vlaːk/ /ˈsmi̽o˞w ˈljɛtjo/
Direct Translation[medical] [lake]
Translation[Not Yet Translated]

I̽vlǟk Smi̽öw Ljëtjo Vrët (/ˈi̽vlaːk/ /ˈsmi̽o˞w ˈljɛtjo/ [medical] [lake]) is a temperate Town located in Bumokememo Zone, Bæru̽sa Vu̽ Empire, within the Warrenese Shogunate.

The name I̽vlǟk Smi̽öw Ljëtjo Vrët is derived from the Wood Elvish language, as I̽vlǟk Smi̽öw Ljëtjo Vrët was founded by Kong Raeldireth, who was culturaly Wood Elven.

Climate

I̽vlǟk Smi̽öw Ljëtjo Vrët has a yearly average temperature of 6°C (42°F), with its average temperature during the summer being an icy 27°C (80°F) and its average temperature during the winter being a cold -14°C (7°F). I̽vlǟk Smi̽öw Ljëtjo Vrët receives an average of 301 cm/y (118 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. I̽vlǟk Smi̽öw Ljëtjo Vrët covers an area of nearly 6 km2 (2 mi2), and an average elevation of 3480 m (11417 ft) above sea level.

Overview

I̽vlǟk Smi̽öw Ljëtjo Vrët was founded durring the late 15th century in spring of the year 1371, by Kong Raeldireth. The establishment of I̽vlǟk Smi̽öw Ljëtjo Vrët was somewhat plagued by a lack of willing colonists, leading to Kong Raeldireth electing to pay people to resettle in I̽vlǟk Smi̽öw Ljëtjo Vrët.

I̽vlǟk Smi̽öw Ljëtjo Vrët was built using the conventions of Wood Elven durring the late 15th century. Naturaly, all settlmentss have their own look to them, and I̽vlǟk Smi̽öw Ljëtjo Vrët is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

I̽vlǟk Smi̽öw Ljëtjo Vrët is buildings have been located at convienant points along the swamp I̽vlǟk Smi̽öw Ljëtjo Vrët was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the premissive paverstone streets flow where they are able to be made rather than folowing the most convienant paths. The town is protected by a humble stone fence which is tall enough to provide adiquite cover for defenders to fire from, but no more than that. I̽vlǟk Smi̽öw Ljëtjo Vrët's peasent-grade are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the town as needed.

A look around I̽vlǟk Smi̽öw Ljëtjo Vrët is like looking into a university’s plaza on the day before an exam. People rush about to-and-fro. Discarded scrolls and quills are dotted around town. In spite of many locals discussing academic topics, there’s little sign of any organized groups for any of that talk. Infact, the town seems disordered in general with everything scattered helter skelter about.

Civic Infrastructure

I̽vlǟk Smi̽öw Ljëtjo Vrët has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within I̽vlǟk Smi̽öw Ljëtjo Vrët. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for I̽vlǟk Smi̽öw Ljëtjo Vrët's parks.

I̽vlǟk Smi̽öw Ljëtjo Vrët has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within I̽vlǟk Smi̽öw Ljëtjo Vrët.

I̽vlǟk Smi̽öw Ljëtjo Vrët has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

I̽vlǟk Smi̽öw Ljëtjo Vrët has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

I̽vlǟk Smi̽öw Ljëtjo Vrët has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain I̽vlǟk Smi̽öw Ljëtjo Vrët's public wards, blessings, and other arcane systems.

I̽vlǟk Smi̽öw Ljëtjo Vrët possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. I̽vlǟk Smi̽öw Ljëtjo Vrët's grid is powered by mana accumulators.

I̽vlǟk Smi̽öw Ljëtjo Vrët possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

I̽vlǟk Smi̽öw Ljëtjo Vrët has a first rate hospital which caters to anyone in need of long term medical care.

I̽vlǟk Smi̽öw Ljëtjo Vrët has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for I̽vlǟk Smi̽öw Ljëtjo Vrët's natural decorations nor waterways.

I̽vlǟk Smi̽öw Ljëtjo Vrët has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

I̽vlǟk Smi̽öw Ljëtjo Vrët has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

I̽vlǟk Smi̽öw Ljëtjo Vrët has a long tradition of martial expertise. This may be a crisply-organized history of skilled native levies, or it may be a natural belligerence in the people that leaves them familiar with bloodshed. While their neighbors and liege doubtless respect their talents, this very aptitude might make them more willing to turn to steel than prudence would advise.

I̽vlǟk Smi̽öw Ljëtjo Vrët's town hall was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

In I̽vlǟk Smi̽öw Ljëtjo Vrët there are unidentifiable people in the fog, but it seems to be okay.

The Magmin near I̽vlǟk Smi̽öw Ljëtjo Vrët are known to be almost tame, such that they can be put to domestic use.

I̽vlǟk Smi̽öw Ljëtjo Vrët's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves gestures to channel Abjuration energies of tier 3 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 4
  • Shepherds: 4
    • Farmland: 5778 m2
    • Cattle and Similar Creatures: 360
    • Poultry: 4323
    • Swine: 288
    • Sheep: 14
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 144

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 8
  • Glassworkers: 4
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 2
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 4
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 7
  • Spice Merchants: 1
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 8
  • Barbers: 6
  • Coachmen: 2
  • Cooks: 5
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 8
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 6
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 6
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 11
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 7
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

461 of I̽vlǟk Smi̽öw Ljëtjo Vrët's population work within a Foundational Occupation.

894 of I̽vlǟk Smi̽öw Ljëtjo Vrët's population do not work in a formal occupation, but do contribute to the local economy. 86 (6%) are noncontributers.

Points of Interest

Due to a magical anomaly, I̽vlǟk Smi̽öw Ljëtjo Vrët is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

The the a symble of Elven High Magic, an a symble imbued with potent amounts of Elven High Magic energies was created near Iur E̜w Ner by in time immemorial, reportedly some time during the early 2nd century.

History